Our story

Learning was always meant to move.

We built Draw in the Air because young children learn through their bodies, not their wrists. A webcam and a hand are all it takes to turn a screen into a space for real, physical, joyful learning.

A globe with an orbiting ring
A child learning at a laptop using hand movement
Why we exist

Screen time that earns its place.

Parents and teachers should not have to choose between a screen and an active child. By making movement the entire input, every minute in front of the camera is a minute of whole-arm letter formation, counting, and creative play.

We keep the technology invisible. No accounts for children, no downloads, and no data leaving the device. Just a hand in the air and a canvas of light.

What we believe

Four principles, every screen.

Movement first

The hand is the whole interaction. Children learn with their bodies, the way they were built to.

Private by default

The camera frame is processed in the browser and discarded. Nothing is stored or sent anywhere.

For every classroom

Browser-based and EYFS-aligned, so it works on the laptops schools already have.

Real early learning

Built on early-years pedagogy, not gimmicks. Letters, numbers, shapes and creativity.

The best early-years tool is not the one that holds a child still. It is the one that gets them moving.

Draw in the Air, founding principle

Come and move with us.

Families start with a 7-day free trial. Schools start a free pilot. Either way, you are a minute from the first stroke.