Press kit & media

The Draw in the Air press kit.

One-liner: Draw in the Air turns any webcam into a movement-first learning tool, children aged 3 to 7 trace letters, numbers and shapes in the air, with all camera processing on-device and zero child accounts.

The story

About Draw in the Air.

Draw in the Air is a browser-based educational platform that uses real-time computer vision to transform any standard laptop or tablet camera into an interactive learning environment. Children aged 3 to 7 use natural hand gestures to trace letters, numbers, and shapes in the air, developing fine motor skills, phonics knowledge, and hand-eye coordination through physical play.

It was built in the UK around a simple observation: for young children, learning lives in the body. Most early-years apps reward tapping; Draw in the Air rewards movement, the same whole-arm patterns that pencil writing is built on. The platform is EYFS-aligned and used by families at home and teachers running whole-class sessions from a single laptop and projector.

The hand tracking is powered by Google MediaPipe, a production-grade AI library that detects 21 hand landmarks in real time, entirely in the browser. No video is recorded, transmitted, or stored. No child accounts, no personal data on children, no ads.

Key facts

Launch
2025
Made in
United Kingdom
Age range
3–7 years
Activities
10 modes
Child accounts
None, ever
Video stored
None, on-device only
Works on
Any webcam device
Technology
Google MediaPipe

Looking for usage numbers? Our transparency page publishes live, audited pilot metrics straight from production, learners active, sessions run, and what we do and don’t yet claim.

Brand assets

Logos, screenshots and colours.

All assets may be used in editorial coverage of Draw in the Air with appropriate attribution.

Logos

Draw in the Air primary logo
Primary logo (light)
Draw in the Air logo on dark background
Logo on dark

Product screenshots

Free Paint Mode
Free Paint
Letter Tracing Mode
Letter Tracing
Bubble Pop Game
Bubble Pop
Sort and Place Activity
Sort and Place

Brand colours

Lavender
#8A66F0
Mint
#3FB87F
Sky
#5A99F2
Sun
#F0AC1F
Peach
#F07A5C
Cream
#FFFDF7
Ink
#1F1B2E
For journalists

Story angles.

Suggested directions for journalists and bloggers covering Draw in the Air.

The privacy-first EdTech story
In a landscape of children’s apps collecting data, Draw in the Air processes everything locally in the browser. No child accounts, no video storage, no tracking of identifiable children. How one platform proves you can build for children without harvesting their information.
AI in the classroom without the hype
Real-time computer vision that children can see, touch, and understand. Not a chatbot or content generator, a practical application of AI that makes a child’s hand the controller.
Movement learning for the screen-time generation
Every interaction requires physical movement. Air tracing builds the same motor pathways used in pencil writing. A counter-intuitive approach: screen time that develops physical skills.
Chromebook-ready learning without IT approval
Teachers in managed device environments face weeks of delays getting new software approved. Draw in the Air runs entirely in the browser, no installation, no admin permissions, no IT tickets.
Inclusive learning through gesture
Gesture interaction uses gross motor skills that develop before fine motor precision, making it more accessible for children with coordination difficulties, developmental delays, or limited touchscreen experience.

Media contact.

Interview requests, high-resolution assets, product demonstrations, or anything else, we typically respond within 24 hours.